Wednesday, April 29, 2015

Yesterday I mowed the front lawn, today the back, which was upwards of 20" tall in places, due to a couple of light rains we've had.

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Yesterday I did some bug hunting in the morning, and reading through the literature on the Xcode debugger, "Instruments". Although I am getting a small increase in memory usage, per hand play, it doesn't show up as a 'leak' per se. As far as I can tell it may just be the OS not releasing some cached image data - this is apparently a known issue with iOS. Hmmm.

After that I fiddled with Voice Over and Auto-Scan tools.

Work-wise, today, it's getting external switches working for the app. This is all under Apple's "Accessibility" initiative, and it's not particularly attractive under the hood. But it's the game and I'll have to play it.

Right now I'm just playing around with the Accessibility Container stuff. There will probably be several different interaction modes, but the container is necessary for most of them.

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